gotjae.blogg.se

Itoo forest pack pro 5.41 downloadly.ir
Itoo forest pack pro 5.41 downloadly.ir








  • To keep the distribution of existing scenes, this is applied only to new FP objects.
  • Previous versions would create visible patterns.
  • Improved randomness for other Distribution modes than "Image".
  • Added support for 'Instance ID' when using VRayUVWRandomizer and VRayMultiSubTex with Forest Pack.
  • Forest Color can even be used on non-Forest objects, with the same restrictions as items instantiated by Forest Tools.
  • If enabled, network paths are excluded the scan maps process.įorest Color works on items instantiated by Forest Tools., to use it. (this is the same option 'collectTexturePaths' defined in forestpack.ini). When enabled, Forest scans recursively all Library paths, searching 'maps' folders, and adding them to 3DS Max User's paths.
  • New options added Library Browser→Settings:.
  • Improved search that finds matching items across all libraries and includes.
  • Added toolbar option to open Library Browser.
  • Assets can be collected to a maps folder.
  • Material Library and Max scene is generated automatically.
  • Library Items are created from scene selection.
  • New process to import objects/presets to the Library:.
  • This initial release adds the following improvements. The library Browser has been rewritten from the ground up to make it easier to develop new features in the future.
  • "Use Environment Range" option is removed for LOD/Falloff.
  • Fixed issues with Batch render when rendering from different cameras.
  • You must turn on the "Enable on Viewport" checkbox.
  • To improve viewport performance, Camera features are disabled on viewport by default.
  • Now Camera data is fetched automatically from the active view/render, in a much more reliable way.
  • Camera rollout is reorganized and simplified.
  • Also, the Pick button is enabled automatically when a new item is added.
  • Default mode for Geometry List changed to "Custom Object".
  • Click the "Pin Stack" icon below the Modifier panel.
  • Ensure 'Populate From Selection' is checked.
  • Go to the Create panel and click to create a Forest Object.
  • Two new ways to add items to the geometry list based on a scene selection.
  • If there are items selected both in a library and the scene, the library has priority.
  • The Geometry List can be populated from scene selection (first select objects in the scene, next create Forest object).
  • itoo forest pack pro 5.41 downloadly.ir

    To create a FP object in Custom Edit mode, create as icon and next open the "Tree Editor" rollout as usual.

  • Default with/height for billboards is removed.
  • The Creation window has been simplified and improved:.
  • For 3DS Max 2017 and earlier, this feature works only clicking the rollout title, not using the contextual rollouts menu.
  • Opening one rollout collapses the others.
  • When enabled, a single Forest rollout is open at time.
  • Added General->Settings->Use Single Rollout.
  • The ability to select multiple references from a scene using Max’s pin stack option.
  • The ability to filter markers by material ID.
  • The ability to randomise each items position on the marker.
  • Reference mode has been improved with the following features:
  • Unity compatible, export through new Forest Tools options and import to Unity (using a new experimental plugin package available by clicking here.
  • Scattering over animated UV Surfaces is improved to generate a more consistent result during the animation.
  • Animation modes are now supported in Corona.
  • #ITOO FOREST PACK PRO 5.41 DOWNLOADLY.IR FREE#

  • The3DGarden samples are now integrated into Forest Pack, creating a free and growing collection of high-quality plants.
  • Optimised presets are also included for scattering over large areas.
  • New Stumps Library of 40 photoscanned assets.
  • Two types are available, linear presets that distribute hedges along a spline, and Topiary presets that use a surface to create bushes of any shape. Several new Libraries are available as follows:
  • The effects can be disabled for specific textures by turning off Apply Color Correction in a Forest Colour map.
  • New colour correction tools allow the user to adjust Hue Shift, Saturation and Brightness for all "Forest Color" textures used by the object.
  • (For many objects this is not necessary and Forest will detect the correct format automatically). Forest will try to instance it keeping the original format, instead getting a mesh. When enabled, the object is handled as a non-geometric object.
  • A 'Non Geometric Object' option has been added to the Geometry rollout.
  • itoo forest pack pro 5.41 downloadly.ir

  • Other engines may be supported in the future.
  • It's not possible to animate or change the distribution. There are several things you need to know, depending on the render engine you use. The Items List now accepts non-geometric objects, including lights, splines and more. The minimum V-Ray version supported is 3.6.








    Itoo forest pack pro 5.41 downloadly.ir